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Compatibility FAQ

RenoDX was not made with any other mods in mind so any compatiblity notes are based on reports made by other RenoDX users.

  • Is RenoDX compatible with Ultra Plus? YES
  • Is RenoDX compatible with the Ultrapunk modlist? YES
  • Is RenoDX compatible with the Cyberpunk Render Tweaks mod? YES, The version hosted on the GitHub and Discord server will work fine with it.
  • Is RenoDX compatible with Nova City 2? Yes, but it can make the game a bit darker especially in the interiors. Recommend combining with the Nova Optics mod and utilize its shadow boost feature. Also keep in mind that Nova City 2 was meant to be used alongside a flashlight and/or night vision mod.
  • **Is RenoDX compatible with ENV Tuner? Mostly, though a lot of the HDR specific sliders won’t work.
  • Is RenoDX compatible with other LUTs? If the LUT was made for HDR you can probably get it to work; however, you will need to adjust the various RenoDX settings until you’re happy with the final look. Recommend using mods compatible with LUT Switcher, so you can switch which LUT you’re using without having to restart the game.
  • Can RenoDX be used with the Hot-Sampled Photomode Renders (IGPT) mod? If using just RenoDX then it should work. However, normal ReShade shaders will not show up in the final render, including Otis’ IGCS DoF.
  • Can RenoDX be used with other ReShade shaders and addons? This will vary but if the game is in HDR10 PQ mode then most ReShade shaders should work, at least partially, but you’ll need to take precautions to control how bright the highlights get.
    • Use the HDR Analysis shader and place it after each ReShade effect to see how each one affects the peak and average brightness.
    • Can also place a tonemapper shader at the very end of your preset to bring the highlights under control, though you’ll get better results by fine tuning each shader to avoid going too high in the first place.
    • While I haven’t tested every addon, I have used quite a few of them with RenoDX without issue.
  • What about other mods that weren’t mentioned? Feel free to ask in the RenoDX Cyberpunk thread, but typically most mods will be fine. Some mods might require you to adjust RenoDX a bit, like the LUT mods mentioned earlier, but overall you should be fine.

Common Issues

Washed out / gray image

  • Make sure RTXHDR is turned off globally (or at least for Cyberpunk 2077)
  • Verify HDR is turn on in Windows and in Cyberpunk 2077.
  • Make sure Color Precision is set to High within the graphics settings. RenoDX will not work with this set to medium.
  • Make sure you’re using the latest add-on version of ReShade.

Crushed Black Levels / Shadows Appear Darker Than They Should

  • Disable HDR10+ Gaming within the in-game video settings. This will only appear if your computer detects that you are using an HDR10+ capable display.
HDR10+ Setting Location
  • Is the Tone-Mapping Midpoint, within the in-game HDR settings, set at something lower than 1.0?
  • Some LUTs can cause this issue, especially if the RenoDX settings are not configured to compensate for it. See if the problem goes away by selecting the vanilla LUT with RenoDX at the default settings (but leave Peak Brightness the same).
  • Disable any ReShade shaders if you’re using them, especially if in HDR10 scRGB mode.
  • Are you using Nova City 2? This can cause the game to appear darker in some areas, especially in interior spaces and at night. This is expected behavior of the mod as it recommends using flashlight and night vision mods with it.

Colored Square Behind Minimap / Upper Right Corner

  • This is the debug graph from the WIP RenoDX. Look at the very bottom of the RenoDX settings, under Debug turn off Debug Graph
Debug Graph Off Screenshot taken from an older version of RenoDX

Frame Generation artifacts when moving

Especially in light sources

Make sure HDR10 PQ Saturation is set to 0 in the base game / vanilla HDR settings.

Before and After Changing HDR10 PQ Saturation:

Credit to Invictus for figuring out this issue and supplying the video showing the fix!

How do I adjust the UI brightness?

You can change the UI brightness by adjusting the paper white value in the game’s HDR settings. This value has no other effect when RenoDX is installed.

HUD / UI Looks Weird

  • This usually appears as boxes or borders around parts of the HUD.
  • The vanilla film grain is broken and can cause this issue. Make sure film grain type within RenoDX is set to Perceptual.

How to Provide More Info for Troubleshooting

1) Make sure view file name extensions is enabled within Windows File Viewer. This will allow you to see the commonly used file types such as .ini, .txt, .log, and .exe.

How to view file name extensions in Windows 11:
    • 1) Open File Explorer.
    • 2) Along the top bar of File Explorer, left click View.
    • 3) Hover over Show, then make sure File name extensions is checked.

2) Take screenshots of the issue with ReShade! This will take HDR PNGs that can be uploaded to Discord. You’re also using ReShade to inject RenoDX anyways so there’s little to no reason to use another option.

  • The only other accurate alternative is SKIV.
  • Special K can technically work as well, but like I said in the beginning of this guide, this option isn’t supported due to issues Special K can have with RenoDX. If you need to use Special K, just use the Display Commander addon instead. It has most of the same features as Special K but is more compatible with RenoDX because it loads as a ReShade addon.
  • Nvidia overlay isn’t always accurate, and it takes JXR screenshots which need to be converted to HDR PNG with another program such as SKIV.
  • Windows Gamebar can suffer from accuracy issues as well.
  • The Windows snipping tool, and similar apps such as ShareX, are not capable of taking HDR screenshots at all. The most they can do is tonemap an HDR image to SDR, which is equally as useless for troubleshooting.
  • Please do not take pictures of your monitor/TV with your phone unless we’re troubleshooting an issue with the display itself. This prevents us from separating the issues that are present in the game, and which are just artifacts from the phone’s camera sensor.

3) Common troubleshooting questions:

  • What version of ReShade are you using?
Can be found at the very top of the ReShade About tab:
  • Are you using any other ReShade shaders? (checkmarks enabled in the ReShade Home tab)?
  • Is HDR turned on within Windows and in Cyberpunk 2077?
  • What RenoDX settings are you using? (just take a screenshot to show this)

4) Log file locations: Unless otherwise noted, all file paths are assumed to start within the Cyberpunk 2077 game folder

  • ReShade.log - \bin\x64
    • By far the most important log for RenoDX issues

====OTHER MOD LOGS====

  • Cyberpunk 2077 Crash Dump - %LocalAppData%\REDEngine\ReportQueue for the main game crash log
  • Cyber Engine Tweaks - \bin\x64\plugins\cyber_engine_tweaks
  • Redscript - \r6\logs
  • Red4Ext - \red4ext\logs and \red4ext\plugins for specific mod logs